Projects

Work that proves something.

Platform work, client work and my own engine — every case study shows context, solution and stack.

Flagship

Behnke support ecosystem

Support server with device management and automatic updates, documentation wiki (DE/EN/FR), self-built status monitoring and a responsible-disclosure portal for the Behnke Group.

  • PHP
  • MySQL
  • JavaScript
  • Ubuntu VPS
  • i18n DE/EN/FR
  • Accessibility
  • Monitoring
  • Security
Read the case study →
Own engine

devgine / web

PSR-compliant PHP web engine: container, router, middleware kernel, views with a component system, database layer — 0 runtime dependencies. This site runs on it.

  • PHP 8.5
  • PSR-7/11/15/16
  • PHPStan max
  • PHPUnit
  • 0 Dependencies
Read the case study →
Own engine

devgine / game

ECS-based 2D game engine built with Java and libGDX: composition over inheritance, data-oriented design, built for many entities per frame.

  • Java
  • libGDX
  • OpenGL
  • ECS
  • Data-oriented Design
Read the case study →
Research

Bachelor's thesis: LLMs × BPMN

Bachelor's thesis at the IWi at DFKI: eight LLMs (o1, GPT-4o, Claude, Gemini 2.0, Mistral 7B and more) systematically compared for BPMN generation — custom evaluation framework, custom prompting strategies, real benchmarks.

  • LLM-Evaluation
  • BPMN 2.0
  • Prompt Engineering
  • F1-Score-Framework
  • Camunda / hdBPMN
Read the case study →
Gaming club

GameTecX

Gaming club with its own infrastructure: Minecraft servers with self-developed plugins and mods, GTA RP projects, our own game prototypes.

  • Java
  • Spigot API
  • Forge
  • Server ops
  • Community
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Client work

Eric Carphotography

Freelance project: portfolio site with a complete SEO foundation, i18n, cookie consent and a focus on performance — built on my own engine.

  • Own engine
  • SEO
  • i18n
  • Cookie consent
  • Performance
Read the case study →
Own web project

imbodo.com

Web app hosting small, JavaScript-based games in the browser — no grand purpose, just there to play. The server side runs on devgine (my own PHP full-stack framework), each game runs client-side. The collection grows one game at a time.

  • devgine
  • PHP 8.5
  • JavaScript
  • Routing & views
  • Sessions
  • SQLite/MySQL
Read the case study →

The next case is still missing.

Everything here runs in production — no concepts, no mockups. If your project should be next: two sentences are enough.

or directly: info@moritzschacke.de